// Kinthiras Guldur outer flying buttress definition //#include "colors.inc" /* camera { location <430, 21, -200> look_at <430, 20, 0> } light_source { <3000, 5000, -5000> color White } plane { y,20 pigment {Gray95} } */ #declare Outer_buttress = difference { prism { bezier_spline -3, 3, 16, <437, -53>, <437, -70>, <437, 31>, <437, 30>, <437, 30>, <437-13, 30-5>, <335-10, 75.48-15+5>, <335, 75.48+5>, <335, 75.48+5>, <335, 72+5>, <335, 38+5-10>, <335, 37-10>, <335, 37-10>, <335+1, 37+10>, <437-1, -53+100>, <437, -53> pigment {Gray85} finish {phong 1 phong_size 20 diffuse .2 specular .8 ambient .2} rotate 270*x } box { <-10, -10, -10> <10, 10, 10> translate <335, 80, 0> pigment {Gray85} finish {phong 1 phong_size 20 diffuse .2 specular .8 ambient .2} } } //object {Outer_buttress rotate 0*x}