// Kinthiras Guldur 2nd row tower definition //#include "colors.inc" /* camera { location <0, 70, -20> scale 3 look_at <0.0, 30.0, 0.0> } light_source { <300, 500, -500> color White } */ #declare Subtractor = union { box { <-40, -40, -40>, <30, 30, 30> pigment {Gray85} finish {phong 1 phong_size 20 diffuse .2 specular .8 ambient .2} rotate 45*x } cylinder { <0, 10, 12>, <0, -46, 12>, 13 pigment {Gray85} finish {phong 1 phong_size 20 diffuse .2 specular .8 ambient .2} } } //object {Subtractor} #declare Second_tower = difference { cylinder { <0, 0, 12>, <0, -190, 12>, 16 pigment {Gray85} finish {phong 1 phong_size 20 diffuse .2 specular .8 ambient .2} } object {Subtractor} translate <0, 170, -12-250> rotate <0, 180, 0> } //object {Second_tower translate <0, 150, -12> rotate <0, 0, 0>}